CSP-015

Object #: 015

Object class: green

Written by Dr. Crimson

Security clearance: 03

Special containment procedures: CSP-015 is to be held in a standard humanoid containment cell with four security cameras on each corner to ensure that the entity has not escaped. The entity is to be provided with food with its preferences being lamb stew and corn bread with red wine being its beverage of choice.

Upon its request CSP-015 has been allowed to roam the facility of Site 34 for four hours every Saturday, although he needs to be monitored by either a low level researcher or a armed guard. In the event of a containment breach the cell of CSP-015 is to be locked down with level three locks until either the CSP that escaped is re-captured or a retrieval is able to relocate CSP-015.

Description: CSP-015 is a small humanoid creature about 47 inches in height with a slightly rounded belly. The creature's hair is a reddish orange with its eyes having a slightly golden glow. CSP-015 has only ever been seen wearing green, with a green suit, hat, and shoes, and when asked CSP-015 only says “Just my choice, I don’t ask you why you wear white coats”.

The anomaly’s effects only activate when someone touches the bare skin of CSP-015 (although nobody is supposed to touch the creature). When a person does touch the creature they will find that their luck has improved, and things like lottery winnings are more likely to happen. These effects of CSP-015 will wear off after about a month or so, with the subject never remembering coming into contact with CSP-015, just believing they got a odd stroke of luck.

When asked about these effects CSP-015 answered with “Well, that’s the job of the 'leprechaun': make people lucky. However that luck can’t last forever; it has to stop some time. So I just have to make them forget”. No further questions have been asked to CSP-015, as we have enough information from it.

Discovery: CSP-015 was discovered in Northern Ireland in a small fishing village that had been getting unusually lucky with their hauls. Foundation agents were called, and after searching they discovered CSP-015 chained up in a basement of one of the houses. Interrogation of the villagers revealed they found it wandering around in the nearby forest and learned of the powers of luck it gave. The villager's memory were wiped and CSP-015 was taken into the custody of the foundation.